Material
A material on a Mesh node.
Properties
Section titled “Properties”.textureX: Number
Section titled “.textureX: Number”The offset of the texture on the x axis. Useful for UV scrolling.
.textureY: Number
Section titled “.textureY: Number”The offset of the texture on the y axis. Useful for UV scrolling.
.emissiveIntensity: Number
Section titled “.emissiveIntensity: Number”The emissive intensity of the material. Values greater than 1 will activate HDR Bloom, as long as the emissive color is not black.