Mesh
Represents a mesh to be rendered. Internally the mesh is automatically instanced for performance.
Properties
Section titled “Properties”.castShadow: Boolean
Section titled “.castShadow: Boolean”Whether this mesh should cast a shadow. Defaults to true.
.receiveShadow: Boolean
Section titled “.receiveShadow: Boolean”Whether this mesh should receive a shadow. Defaults to true.
.{...Node}
Section titled “.{...Node}”Inherits all Node properties